We are less than three weeks away from the big release of From Software’s Sekiro: Shadows Die Twice, an action-adventure game that looks nothing like its developer past releases.
Recently, we have learned a lot more of Sekiro: Shadows Die Twice and its world thanks to its newly released story and lore trailers. We will dig a bit down on those details here, even though these aren’t major spoilers, we will speak about what has been revealed by From Software and Activision, if you want to go through the game will a clean slate, there might be minor spoilers for you ahead.
Directed by Hidetaka Miyazaki, Sekiro is set in a fictionalized
We have been excited to see more of Sekiro since it was announced in E3 2018, where it showed a creative new approach on the usual From Software formula, beautiful background, and some truly cinematic moments with outstanding fight scenes.
On March 5th we got a new mini teaser to highlight one of the largest enemies for the Shinobi: The Great Serpent. The new teaser gives us 30 seconds of appreciation of the monumental size of the serpent and the, and it’s clear how the shinobi is no match for the intimidating creature.
After the small glimpses we have seen from the game, it’s clear From Software is trying to leave behind their past, by giving us a complete a new adventure without repeating the same formula.
“This is not Dark Souls, this is not
Overshadowed by the greatness of its predecessors?
Most people will be thrilled to see a developer they trust release a new game. You get to wonder what type of game will it be and what will it be about. With Sekiro it seems that people are focusing more on how the game will live up to the rest of the games developed by From Software.
After Demon’s Souls, Dark Souls was created as a successor and the two of them were a major hit for From Software, then Bloodborne joined the Soulsborne style of games and proved to be worthy of its fame. It’s because of this, people thought that if the company was developing a new game, it had to be a sequel for Souls game. However after a couple of trailers, and a demo it was more than clear that Sekiro it’s not a Souls game.
This misconception and the fact that Sekiro will not feature any kind of multiplayer option, caused some fans to notice these changes not lightly and started judging the game even before its release. There is no doubt Dark Souls is an amazing, but difficult and long game experience, full of hostiles yet gorgeously detailed environments and enemies that represent a real challenge to win over. Yet, the multiplayer option gave players the opportunity to go through the grueling experience with the help of a friend in arms.
However, Sekiro, which is said to be even more difficult than Bloodborne or Dark Souls, will be a completely solo experience without PVP or Co-op. That doesn’t have to mean it’s going to be a bad game. Yes, the game is harder, and no, it does not have any of the elements we are used to, still, this doesn’t have to be necessarily bad. This game might actually be a brave move for From Software and it could possibly give us a new series of games to enjoy in the near future. Even if that’s not the case, it seems fair to give From Software’s new kid on the block a chance for what it is and not for what came before it, with their craftsmanship and previous track record, it’s certainly a well-earned shot at innovation.