Bethesda has had a very rough time with Fallout76 since its disastrous launch with a mile-long list of gameplay, server, balance, and stability issues. The roughness of the launch can be summed up via Metacritic: –
Despite the recently released roadmap of DLC content for 2019 starting with “Wild Appalachia,” it is hard to figure out whether or not Fallout76 can actually dig itself out of the hole that it currently resides in. Furthermore, if you want to save a franchise, then it stands to reason that you have to protect your existing player base no matter how small it may be. While news broke several days, the full story is one that Bethesda is unlikely to ever let fully be known: –
The Ban of the Biggest Fallout76 Fan
It began with a Reddit post by “Glorf12” titled, “Banned. I’m the 900 hours played guy” that linked to the following screenshot due to account suspension regarding item duplication. Essentially, the banned account has over 225,000 Ultracite Ammo, 150,000 .45 Ammo, and ludiccrous ammounts of other ammo types.
The user claims to enjoy playing the game, and having a character at level 450+ is definitely proof of that. The fact that he has multiple characters and trades items between those characters leaves him to believe that when people see a “level 450+ player trading with a level 2 character and immediately think REPORT HIM REPORT HIM REPORT HIM” as the cause for the ban he has been slapped with. He further claims to have “never once owned an item in excess of 100,000.”
A Clerical Error?
The critical question here comes back to the detection system used by Bethesda to determine if a user is indeed using the item duplication hack or a clerical error on Bethesda’s part. The user admits to opening multiple instances of Fallout76 to trade items between characters to circumvent the limited storage space by creating secondary “mule” characters to carry the surplus weight. To the best of my knowledge, this is not illegal to do.
The trading process involves dropping items/ammo on the ground and in containers and then picking it up again with another character. Therefore, it is possible for the clerical error in question to have occurred, registering hundreds of thousands of munitions when there were only thousands. Based on this, it appears that Bethesda’s system only detects when you pick something up, not where you got it from or if you dropped it. This could be a factor in a number of since December 2018, especially amongst players running stores/shops who would be picking up, dropping stuff and trading back and forth.
Furthermore, the account suspension email does not specify, simply states “acquired.” The meaning of acquired is whether Bethesda is tracking a total number in inventory or total number of picked up ammunition is critical to understanding if this ban is justified or not.
But Can You Play for 900 Hours?
However, many are calling in to question whether or not it is possible to play 900 hours of fallout76 since the game launched on November 14th 2018. With the ban taking place on the 18th of February 2019, that means playing over 9 hours daily to hit the aforementioned 900-hour mark. As ridiculous as it sounds, there will always be the select few that spend hundreds of thousands of hours on a game, just as there are a few that will spend thousands on microtransactions in games that they enjoy playing.
Who is Right? Who is Wrong?
In the end, it is a question of whether we take the user’s word for it, or trust Bethesda, who can actually track the raw Fallout 76 data. The user cannot even login to take screenshots to back up his claims due to the ban on his account.
While Bethesda has reached out to the user in an attempt to resolve this situation via Reddit, at present, the user claims his account is still banned after the latest patch and the last word is that the user is going to give Warframe a try.