People have been modding Fallout4 since it was released all the way back in 2015. Most of these mods wind up on the legendary mod side known as Nexusmods. The mods have done everything from fixing the game – the unofficial fallout patch – to adding new assets and textures for those playing “post-nuclear apocalypse sims” with the settlement system, to making Fallout 4 an incredibly adult game with lots of sex, more guns, and gratuitous violence and bloodshed.
But when it comes to adding engaging single-player content, there are dozens of mods that give you either new settlements to build or a few new places to explore. These five Quest Mods below, give you double digit hours of exploration, combat, narrative, lore and sweet rewards that require nothing more than the base Fallout4, without DLC content. Here are the Top 5 Quest Mods for Fallout4 that are truly a cut above the rest: –
Fusion City. An underground community that puts Diamond City to shame. It has its own mall, subway, fight club arena, hotel, merchant, vendor, and nightclub all in the Glowing Sea. This Mod adds over 20 hours of gameplay, and quests with three new fully voiced companions to join you in adventures again The Sword of Atom, Ini-Tec and Vault-Tec Corporate Security. Lore wise, there a twisted backstory that will tie together Fallout4, with the events of Fallout3 and the fate of the Lone Wanderer.
A companion mod to Fusion City Rising, the events of Outcasts and Remnants run parallel to the aforementioned mod. Another 20 plus hours of content and quests, this time with repeatable radiant mission quests. Discover the bunker of the Brotherhood of Gold, meet and greet with the Pimps of Club Snuggle or the in Natick Banks, and Enclave Remnants lurking in the background. The Mod focuses on resolves the many unanswered questions from Vanilla Fallout4 as well as side quests about gang wars, weapons, drugs, time travel, and an adult magazine business…
About 15 hours of gameplay content across 20 quests designed to let you change the ending of Fallout4, and truly play it your way. You can have peace between the four major factions or find a middle-of-the-road solution. That solution of courses depends a little on who you decide to side within the course of your journey through the Commonwealth. It also explores one possible way Elder Sarah Lyons of the Brotherhood of Steel actually survived, instead of just “she fell in battle.”
You’re going to lose sleep with this one: – You’re going to be too scared to switch off the lights! Maxwell’s World was once the biggest amusement park in the country – bet it made Nuka World look small. Whatever treasure lies at its heart, you have to survive the nightmare and horrors of legend. This is a seven-part quest for survival and fright that has four different endings. Your decisions will give you the ending you deserve. The Park is not just open for the living, it’s alive enough to revive the dead.
5. Xander’s Aid
It all begins with a man, named Xander who needs you to help a dear friend. Find out if he is dead or alive. This adventure is to literally a new world where the aliens you meet are really not happy to see you. This one is not for the run and gun player, but for the thoughtful investigator or journalistically inclined. Read every terminal. The best advice I can give you!
That wraps up this top five quest mod round-up for Fallout4. Pack your stimpacks, a freshly lined vault suit, fistfuls of ammo and maybe a suit of T60 Power Armor. These quests mods will make you forget about the Synths, Institute, Brotherhood of Steel, Minutemen and the Railroad. The Commonwealth Wasteland is suddenly worth adventuring and exploring again. Find them all on nexusmods!